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Showing posts with label computer history. Show all posts
Showing posts with label computer history. Show all posts

Friday, January 16, 2026

MIT Technology Review on Why AI LLMs are So Strange and So Alien

Until recently, I thought that the AI LLMs were just sort of fancy, souped-up search engines.  Google on steroids.   But then they started getting simple things wrong.  And they seemed to understand that that our April 1 stories were just sarcasm.  There seemed to be more to them than fancy search engines.  

This MIT article explains what is going on with the LLMs.  

https://www.technologyreview.com/2026/01/12/1129782/ai-large-language-models-biology-alien-autopsy/

What do you folks think of this?


Tuesday, January 13, 2026

Why is it that AI-provided electronic circuits often don't work in the real world?

Like many, I have turned to AI for circuit ideas.  And like many, I have been surprised by how many of these ideas just don't work.  I have found relatively simple circuits that don't work when built in the real world, and don't work when built in LTSpice. I have already described how AI failed when I asked it a simple question about how many 330 ohm resistors to put in parallel to get 50 ohms.  Mike WU2D had found that a lot of AI provided circuits just don't work.  (Go to the 10 minute point in his video. )

I was wondering why this is so.  So... I asked AI!  For those who are sure that their AI is smarter than my AI, let me specify:  I just wrote the question into the Google search box and looked at the "AI Overview" in the response.  

Here is what AI said: 


AI-recommended circuits often fail in the real world due to gaps between simulation and realitysuch as a lack of real-world data (noise, rare conditions), AI's inability to grasp complex physical nuances like heat dissipation or component aging, and poor integration with physical prototyping, leading to brittle designs that don't account for manufacturing tolerances or environmental stresses, despite being mathematically sound. 

Key Reasons for Failure:

Data Limitations (Garbage-In, Garbage-Out): AI relies heavily on training data; if it's incomplete (missing extreme temperatures, noises, aging effects) or biased, the AI generates designs that work in simulation but not in messy real-world conditions.

  • Brittleness & Lack of Context: AI struggles with "edge cases" or novel situations not in its training, leading to fragile designs, much like an AI failing to recognize a rotated bus. It lacks human intuition for subtle physical interactions.
  • Physical Nuances Ignored: Simulations often miss crucial real-world physics like heat hotspots from component imperfections, electromagnetic interference, or subtle signal integrity issues, which become critical in physical prototypes.
  • Manufacturing & Prototyping Gaps: AI designs might be theoretically optimal but impractical to build (e.g., impossible tolerances, complex layouts). The gap between virtual design and physical assembly (poor connections, wrong components) causes failures.
  • Validation Challenges: AI-generated circuits need extensive, real-world testing (SPICE simulations, breadboarding, PCB builds) to catch issues, but AI can't perform physical troubleshooting like soldering a damping resistor or witnessing ground bounce in a lab.
  • Probabilistic vs. Deterministic: AI works on probabilities, whereas electronics often need deterministic precision. A small error tolerable in some AI tasks can be catastrophic in sensitive circuits. 
How Engineers Address This:
  • Iterative Feedback Loops: Combining AI's speed with human expertise and physical testing to refine designs.
  • Hybrid Approaches: Using AI for creative exploration but relying on established physics models (like SPICE) and human judgment for final validation.
  • Focus on Integration: Ensuring AI tools work seamlessly with existing engineering workflows and physical constraints. 

Tuesday, November 18, 2025

Friday, October 3, 2025

More Silicon Valley -- Apple, Microsoft, and IBM (video)

 More interesting computer history.  

-- Visicalc and importance of spread sheets. (I remember when I first learned to use one). 

-- Amazing that the guy who wrote the DOS program for IBM can't get a job today. 

-- Sad that the guy who was in the garage with Jobs never got stock options. (Was this ever corrected?) 

-- I liked the observation that the most powerful guy in the room is usually the most poorly dressed guy in the room. 

Silicon Valley -- The Hippies who Built the First PC (full video)


Computers are not really my thing, but the discussion of California culture and how it led to the home computer revolution is very interesting. 

-- Blue Boxes! (I should have made one.) 

-- An old telephone earpiece. (I still have one.) 
 
-- The Free University of Palo Alto (I should have gone there.) 

-- The HOMEBREW Computer Club  (Great use of the word "homebrew."

By the mid 1970s, "they were going to change the world not with flowers in their hair, but with soldering irons in their hands." 

Great stuff. 

Tuesday, July 8, 2025

Homebrewing a Quantum Computer


Ok, now for something completely different, and something that might help us shake off that Ludite moniker. 

I've seen lots of videos that promise to explain what quantum computing is all about.  Most of them disappoint.  These videos have promise.  

This young lady built a very simple quantum computer at home using lasers and some calcite.  The homebrew angle is very interesting.  At one point in the second video she talks about the benefits of taking theory and using it to actually build something at home.  Indeed.  

I need to spend more time with both of these videos, but like say, they show promise, and they definitely show the spirit of homebrew.  

The first (above) describes the build.  In the second video (below) she uses the build to do a calculation.
  

Wednesday, May 14, 2025

The Computer Hardware of the Apollo Program


Watching this, it seems like a miracle that we made it to the moon.  Some of this construction is downright scary.  Sometimes soldering is not good enough -- so they weld.  Other times they don't even solder -- they wire wrap!  Even in 1965, the wiring of the memory modules was so complex that it was beyond human comprehension.  All of this brought back memories of that wonderful book "Sunburst and Luminary" by Don Eyles.  I have hopes that he will appear in the MIT video about landing on the moon.  Don worked on those programs.  

Sunday, March 16, 2025

CuriousMarc Gets an Apollo DSKY Running. FPGA AGC Computer. Rope Memory.


I really liked this video.  So much amazing wizardry in it.  Just the FPGA Apollo AGC simulator that Mike whipped up.  Wow.  Kudos!  

Their occassional references to "rope" brought back fond memories of "Sunburst and Luminary" by Don Eyles:  https://soldersmoke.blogspot.com/search?q=Apollo+rope 

Tuesday, October 8, 2024

The Transistor that Changed the World -- the MOSFET


Another great video from Asianometry.  

My only quibble is that it kind of left unclear the differences between JFETs and MOSFETs.  After all, we still use both.  Note our beloved J310 JFET.  And the IRF510 is a MOSFET.  

Google's AI explains: 

A JFET (Junction Field-Effect Transistor) and a MOSFET (Metal Oxide Semiconductor Field-Effect Transistor) are both types of field-effect transistors, but the key difference is that in a JFET, the channel conductivity is controlled by a reverse-biased PN junction, while in a MOSFET, it's controlled by an electric field across an insulating layer between the gate and the channel, allowing for a much higher input impedance and greater design flexibility in MOSFETs; essentially, MOSFETs are considered a more advanced version of JFETs with superior performance in many applications like high-speed switching and integration into complex circuits. 

Saturday, September 7, 2024

The Surprising Difficulty of Analog Circuit Chip Design -- AI to the Rescue?


https://www.youtube.com/watch?v=lNypq1XuZRo

Really interesting.  Why the design of the analog portions of chips is so much harder than the design of the digital portions.  

Great channel. 


Sunday, May 26, 2024

A Really Cool Homebrew Computer


Wow, very cool.  On Hack-A-Day this morning:

It caught my eye because the architecture seems similar to that of the MostlyDIYRF PSSST rig.  

There is a lot to learn from this little machine, especially for an analog guy like me. 

Mostly DIY RF PSSST

Monday, February 5, 2024

"The Soul of a New Machine" -- Re-reading the Classic Book by Tracy Kidder

This book is especially important to the SolderSmoke community because its title has led to one of the most important concepts in our community and our lexicon:  That we put "soul" in our new machines when we build them ourselves, when we make use of parts or circuits given to us by friends, or when we make use of parts (often older parts) in new applications.  All of these things (and more) can be seen as adding "soul" to our new machines.  With this in mind I pulled my copy of Tracy Kidder's book off my shelf and gave it a second read.  Here are my notes: 

--  On reading this book a second time, I found it kind of disappointing.  This time, the protagonist Tom West does not seem like a great person nor a great leader.  He seems to sit in his office, brood a lot, and be quite rude and cold to his subordinate engineers.  Also, the book deals with a lot of the ordinary stupid minutia of organizational life: budgets, inter-office rivalry, office supplies, broken air conditioners. This all seemed interesting when I read this as a youngster.  But having had bosses like West, and having lived through the boring minutia of organizational life, on re-reading the book I didn't find it interesting or uplifting.  

-- The young engineers in the book seem to be easily manipulated by the company:  They are cajoled into "signing up" for a dubious project, and to work long (unpaid) hours on a project that the company could cancel at any moment. They weren't promised stock options or raises;  they were told that their reward might be the opportunity to do it all again. Oh joy.   This may explain why West and Data General decided to hire new engineers straight our of college: only inexperienced youngsters would be foolish enough to do this. At one point someone finds the pay stub of a technician.  The techs got paid overtime (the engineers did not), so the techs were making more money than the engineers (the company hid this fact from the engineers). The young engineer who quit probably made the right move. 

-- The engineers use the word "kludge" a lot.  Kidder picks up this term.  (I'm guessing with the computer-land pronunciation that sounds like stooge.)  They didn't want to build a kludge.  There is one quote from West's office wall that I agree with:  "Not everything worth doing is worth doing well." In other words, don't let the perfect be the enemy of the good.  Sometimes a kludge will do. 

-- Ham radio is mentioned.   One of Wests lead subordinates was a ham as a kid.  Kidder correctly connects this to the man having had a lonely childhood. Heathkit is also mentioned once, sarcastically.  

-- The goal itself seems to be unworthy of all the effort:  They are striving to build a 32 bit computer.  But 32 bit machines were already on the market.  The "New Machine" wasn't really new.  

-- Kidder does an admirable job in describing the innards of the computer, but even as early as the 1978 models,  I see these machines as being beyond human understanding.  The book notes that there is only one engineer on the hardware team who has a grasp of all of the hardware.  The software was probably even more inscrutable. 

-- I found one thing that seemed to be a foreshadowing of the uBITX.  The micro code team on this project maintained a log book of their instructions. They called it the UINSTR.  The Micro Instruction Set.  Kidder or the Microkids should have used a lower-case u.     

-- The troubleshooting stories are interesting.  But imagine the difficulties of putting the de-bugging effort in the hands of new college graduates with very little experience.  I guess you can learn logic design in school, but troubleshooting and de-bugging seem to require real-world experience.  We see this when they find a bug that turns out to be the result of a loose extender card -- a visiting VP jiggled the extender and the bug disappeared.  

-- Kidder provides some insightful comments about engineers. For example: "Engineering is not necessarily a drab, drab world, but you do often sense that engineering teams aspire to a drab uniformity."  I think we often see this in technical writing.  Kidder also talks about the engineer's view of the world:  He sees it as being very "binary," with only right or wrong answers to any technical question.  He says that engineers seem to believe that any disagreement on technical issues can be resolved by simply finding the correct answer.  Once that is found, the previously disagreeing engineers seem to think they should be able to proceed "with no enmity."  Of course, in the real world things are not quite so binary. 

-- This book won the Pulitzer prize, and there is no doubt about Kidder being a truly great writer, but in retrospect I don't think this is his best book.  This may be due to weaknesses and shortcomings of the protagonist. I think that affects the whole book.  In later books Kidder's protagonists are much better people, and the books are much better as a result: for example, Dr. Paul Farmer in Kidder's book  Mountains Beyond Mountains. 

-- Most of us read this book when we were younger.  It is worth looking at again, just to see how much your attitudes change with time. It is important to remember that Tracy Kidder wrote this book when he was young -- I wonder how he would see the Data General project now. 

-----------------------

Here is a book review from the New York Times in 1981: 

https://archive.nytimes.com/www.nytimes.com/books/99/01/03/specials/kidder-soul.html?CachedAug

Here's one about a fellow who also re-read the book and who provides a lot of good links: 

https://auxiliarymemory.com/2017/01/06/rereading-the-soul-of-a-new-machine-by-tracy-kidder/

Monday, January 29, 2024

The System Source Museum (Computers, Maryland)


Thanks to my friend Bob KD4EBM for alerting me to this.  Bob provides some very useful background: 


(Just north of Timonium, colocated with the future home of the National Electronics Museum)

System Source has a computer museum displaying technology from the inception of computing. Founders Bob Roswell and Maury Weinstein opened ComputerLand, a predecessor to System Source, in 1981. Rapid advances in technology in the early 1980’s made some ComputerLand inventory obsolete before it could be sold. Bob and Maury’s old ComputerLand store on Redwood Street had a bank vault in the basement, so they filled it with vintage tech.

Wow, that bank vault in the basement is really intriguing.  We need to find more of those.  

The Usagi guy's 6AU6A T-shirt is pretty cool.  I also liked his reference to Tracy Kidder's book "The Soul of A New Machine."  I happen to be re-reading that book now.  I'm struck by the complexity of even the computers of the late 1970s.  At one point Kidder notes that there is only one guy on the hardware team who has a complete grasp of how the hardware in the new machine actually works.  The software was probably even more inscrutable.  And of course, things have gotten a LOT more complex.  This is the big reason that I have decided to stick with simple, analog, discrete component, HDR rigs that I can understand.  To each his own.  One look at the wiring on some of those old computers tells me that this is not for me.  

Wednesday, December 20, 2023

Computer Science is DOOMED Because Humans are Bad at Programming (Video)


Wow, this video of Dr. Matt Welsh's presentation to the CS-50 class at Harvard really put the whole AI, large language model into perspective. It came at a very good time for me, because for past week or two I have been struggling with what was, essentially, a programming problem.  (Dean KK4DAS got it fixed, but the fact that it wasn't easy made me think about the software problems discussed in the video.) 

So much great stuff in this video: 

-- Shel Silverstein!  Yes!  We have discussed him before. The guy who wrote both kids books and articles for Playboy magazine.   The author of "The Cover of the Rolling Stone" for Dr. Hook and the Medicine Show ("The thrill that'll hit ya...") 

-- Pong.  Toy Story (Mark K6HX worked on this).  War Games. 

-- The connections between EE and CS.  Slide rules. 

-- "ChatGPT is like an eBike for the mind."  (But it seems like the jump from Rust to AI is a lot more significant and involved than the jump from bike to eBike.) 

Matt's presentation made me feel a LOT better about never having learned a programming language. And it made me feel a lot better about never having forced my kids to "learn how to code."  I always thought that there would be PEOPLE who were better at this.  As it turns out, the AI is better at that.  

Matt's admission that we don't really know what is going on in the large language models was really interesting.  Especially his description of the "empirical discovery" of the need to use the phrase "let's think step-by-step." 

His description of the cost economics behind today's programming vs. the cost of future (AI-based) software development should be quite sobering for many.  

Monday, November 27, 2023

Video on Discovery and Restoration of the Apollo Guidance Computer


I've probably posted before about CuriousMarc's efforts to restore the DSKY Apollo Guidance Computer.  But this Wall Street Journal video sums it up and adds detail about where the computer they worked on came from:  the guy in the video found it discarded in a junk warehouse that he bought in the 1970s!  Those of us who scour those under-the-table parts boxes at hamfests will appreciate this find, and the ensuing restoration. 

Sunday, October 29, 2023

Apollo Core Rope Memory -- CuriousMarc Takes it on (video)


Here is another amazing Apollo video from CuriousMarc (AJ6JV).  Thanks to Bob KD4EBM for alerting me to this. We have recently been discussing the "Apollo rope memory" as I read Sunburst and Luminary by Don Eyles (ex K4ZHF). In this video Marc and his colleague Mike get ahold of some actual Apollo memory modules, develop a device that allows them to read it,  and they discover a design error.  Wow.  

My analog HDR head hurts after watching this.  Even Marc says he was approaching his limits in explaining all this.  

I had not heard of the bug they discovered in the Apollo 11 software just a month before launch, and how they had to climb into the Saturn V to fix it.  Amazing.  

Thanks Marc, thanks Mike and thanks Bob. 

Wednesday, October 11, 2023

Sunburst and Luminary: Apollo "Rope" Memory, and other items of interest

 

Wow.  That is the method that they stored computer memory for the moon missions.  When they were satisfied with a program they would say it was time to "put it on the rope."  

Here's an article on the women who built the rope memory (and the integrated circuits used in Apollo). This reminded me of the women's collective in Hyderabad that "wove" the ferrite core transformers for Farhan's BITX rigs: 

https://www.sciencenews.org/article/core-memory-weavers-navajo-apollo-raytheon-computer-nasa#:~:text=Core%20memory%20used%20metal%20wires,to%20create%20a%20particular%20pattern.

Here is a Wikipedia article on core rope ROM memory with some great illustrations: 

https://en.wikipedia.org/wiki/Core_rope_memory

The Rope

Other stuff of interest that I have spotted so far in the book Sunburst and Luminary -- An Apollo Memoir by Don Eyles:  

-- Not long before the fatal Apollo 1 fire, an MIT colleague of Don Eyles had a drink with Astronaut Gus Grissom.  Grissom unloaded about the poor state of the spacecraft, saying that, "What we have here is a Heathkit."  Grissom died in the fire. 

-- Eyles mentions the use of 6L6 tubes in analog audio amplifiers. 

-- MIT's Doc Draper used a Minox camera.  

-- When the Apollo 11 astronauts came back and were living for two weeks in an isolation chamber, NASA had bulldozers on standby to bury the whole thing ("astronauts, staff and all") in case some dangerous moon bug was detected.  (Is that true?) 

-- At one point soon before an important missile test, engineers realized that they needed an isolation transformer.  They did not have enough time to order one.  So they took an isolation transformer out of one of their soldering stations and used it in the missile.  It worked. Sometimes you just use what you have on hand. 

Monday, October 2, 2023

"Sunburst and Luminary" author Don Eyles was a Ham, a Hacker, and a user of Plywood who Understood Juju

-- As a kid, Eyles took a summertime shop class with W4LRO.  Eyles himself went on to get his ham license -- he was K4ZHF and was active for a while on the 40 meter and 6 meter bands. 

-- He writes of how the Apollo software acquired more "juju as labor and logic were poured into them." Juju. 

-- He describes the electronics lab in the MIT Instrumentation Laboratory: "If you had a private project you could sometimes get some simple milling done for a smile, and you could scrounge the odd resistor or capacitor... On the second floor there was a small "hackers shop" with a drill press, metal shear, a bending brake, and a few hand tools which was open to anyone, including software engineers. That was the first use of the term "hack" in a technical context, that I can recall hearing. I took the term as referring to the sometimes messy process by which perforations of suitable sizes were made in the aluminum boxes, or chassis, that were used for constructing electronic devices."  Indeed.  We hack.   

-- After describing the first integrated circuits, Eyles looks back at high school and notes that he and a friend, "after learning about truth tables, James Chambers and I had experimented with similar devices composed of relays mounted on a piece of plywood."  Plywood.  

  

More to follow on this book. 

Thursday, July 6, 2023